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Author Topic: Epic Relic Raiders (Eternal Righteous Revenge)  (Read 8558 times)
Leyrann
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« Reply #60 on: February 08, 2019, 02:00:42 pm »

After the rest, the party returned to the location of the last fight, where they go through a door on the east side of the room. As Ilanor entered, he was immediately assaulted by a vampire, who managed to bite him by surprise. He reacted quickly however, and delivered a powerful strike. Immediately, Felor and Chari followed up, severely wounding the vampire.

Seline inspired the party, simultaneously discouraging the vampire. The vampire again bit Ilanor, and this time got him in her grasp. Sir Ludwig attempted to break him free, and after a brief struggle, Ilanor managed to do so. Felor delivered yet another hit and healed Ilanor, and Chari landed a second trick shot. Seline viciously mocked the vampire’s looks, which hurt her enough to fumble her attempts to attack Sir Ludwig, who answered with two strong strikes of his own, followed up by another from Ilanor and a last attack by Felor which was enough to permanently put her down.

As the party explored the room, Seline noticed a loose stone, and Chari inspected it closer, finding no hidden traps or anything like it. As he moved the stone, a portion of the wall disappeared, and a set of stairs appeared beyond it. After brief deliberation, they decided to carefully head inside, checking for traps on the way. After a while, the corridor turned right, and a new set of stairs appeared – again going up. Up those stairs seemed to be a dead end – the irony – but Chari noticed another loose stone similar to the last one. Sir Ludwig stepped forward and activated it. Again, the wall turned away, revealing at least one wight in the next room.

Chari attempted yet another trick shot, but missed the creature this time around. Two arrows shot out from the darkness in return, but both missed Sir Ludwig. Seline inspired Ilanor and Felor with heroism, strengthening their body and mind. Two more arrows shot out from the dark, and one clipped Ilanor’s shoulder. Felor called down a radiant flame on the wight, and then conjured his Dolphin Hammer, but missed the wight as it moved forward and attempted to strike Sir Ludwig, but he blocked the strike with his shield. Ilanor charged forward and absolutely botched his attacks, but Sir Ludwig got a strong hit in, blessed with holy energy.

Chari shot the wight with another arrow, while Ilanor dodged two of his own, and Seline once again inspired the party with her beautiful voice, as Ilanor caught yet another arrow in his leg. Felor immediately healed the wound, however, while his hammer took down the first wight. Ilanor and Sir Ludwig charged forward and delivered several hits to the other wights. Chari snuck up the rest of the stairs and shot an arrow through the torso of the wight fighting Ilanor. Sir Ludwig’s wight attempted to drain his life and strike him with his long sword, but his holy powers absorbed part of the damage.

Felor charged forward and killed the wight tangling with Ilanor, who then went after the other wight and delivered another strike – though hopelessly fumbling his first – after which Sir Ludwig landed two very strong blows, killing this wight too.

With the opponents dead, they moved into the next hallway, at the east of the room but heading south. As they moved through the corridor, Felor triggered a trap, and a huge boulder dropped from the ceiling and started rolling through the corridor. Immediately, the party started running, and managed to move to the side when the hallway widened, standing next to the pit Ilanor had previously found while the boulder rolled by and crashed into a wall.

Carefully, the party followed in the boulder’s path, then turned west at the end of the corridor. Suddenly, the wisp that had ran away earlier appeared, lashing out at Felor, who was in front. Seline reacted quickly, mocking the wisp. It didn’t seem to care, however. Again, the wisp lashed out, but Felor rebuked the strike and forced it away. Sir Ludwig charged in and speared it in one strike.

The party entered the next room, and as Ilanor checked out the room, he noticed two vampires hiding against the roof. Immediately, he alerted the others and moved to one of the vampires, waiting for her to descend upon them. Chari, possessing a ranged weapon, simply shot the vampire she could see, as did Felor with a powerful guiding bolt. The other vampire, which Ilanor had been camping, jumped down and promptly took two strong hits, but then she lashed back into him with a powerful bite herself, wounding him further.

The other vampire also moved down and started clawing away at Sir Ludwig, who promptly returned with two powerful cuts. Seline once again imbued Ilanor with heroism, upon which he flayed his sword so wildly he almost cut off his own foot (and then proceeded to break down crying). Chari once again shot a strong arrow, and Felor hit a second guiding bolt, meanwhile healing Ilanor – who once again needed it. The vampire Ilanor was fighting grappled him, and the other vampire grappled Sir Ludwig, who fruitlessly attempted to break free. Seline then attempted to bane the vampires, and succeeded with one of them, while distracting the other enough for Ilanor to break free from her deadly embrace.

Chari once again slipped out of her hiding spot, and took down the other vampire as Felor completely missed his next guiding bolt. The vampire once again trapped Ilanor and took yet another bite. Sir Ludwig and Seline together managed to break free Ilanor, who delivered two more strikes on the vampire, aided by another arrow from Chari. Felor charged forward, but didn’t manage to hit the vampire, who once again struck Ilanor, who then fell unconscious while once again in her embrace. Sir Ludwig once again struck the vampire and finally killed her.

With the fight over - and Ilanor narrowly surviving - the party moved back to their resting room for a long break.
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Leyrann
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« Reply #61 on: February 15, 2019, 01:21:11 pm »

(apologies if there’s a few mistakes, I’m very tired tonight)

After a long night’s rest, the party once again moved to explore the castle, first getting back to the location of their last fight and then exploring the room. They soon found there were two hallways, one most likely leading to a previously explored room. The party felt a chill surrounding them as they explored the other, and as they approached the next room, which appeared to be some kind of prison, they saw various spectres floating around. Immediately, they took a defensive position.

Sir Ludwig waited not a moment as the first spectre moved forward, and immediately cut it to pieces. An arrow from Chari guided by Seline’s mockery downed a second. Quickly, Ilanor and Felor explored the room and took defensive positions, deciding to wait for the enemy to come to them.

Indeed, some spectres soon appeared around the party. Seline lashes out with her sword, trailing some wisps as it swung through the hand, doing little damage as Ilanor initiated combat with another spectre. Yet another wisp appeared, descending on Seline, and she called a thunderclap, shocking the creatures. Still hidden, Chari lunged at a spectre and showed it the way to the afterlife in a single strike.

Ilanor somehow bumbled his way to killing a spectre, then turned around to watch Sir Ludwig destroy a spectre and wound a second in one fluid motion, after which Seline gracefully landed the killing blow.

(it was at this point that Ilanor started getting really annoyed)

Without seeing any enemies, the party carefully moved forward, exploring more of the prison, eventually noticing another spectre, floating through one of the cells. It didn’t seem to be very willing to leave its cell, and the party was blocked from entering by the cell’s bars, so they decided to wait outside, throwing what magic and ranged weaponry they could at the spectre. As the spectre moved to the adjacent cell, Ilanor bluntly pulled out the rusty irons, and Sir Ludwig charged in on his unicorn steed and chopped up the spectre right good. The party quickly noticed another spectre, also hiding in the cells, and set to breaking this cell door as well, but then Seline scared the spectre away.

Satisfied with the results, the party moved through the corridor to the west, where Felor promptly triggered a trap and got stuck under a spiked device falling from the ceiling.

…To be continued.
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